Hey! Here’s our first devlog with Alder’s Blood played in the real-time. As you can see, we did it in a video form. We hope you’ll like it! Remember – this is a very early build. Please, be understanding in terms of quality of this video, we will get better soon.
1. We changed movement system to deliver faster game experience. Hunters use now specified movement points – they can spend them freely before they run out of them. After that, Hunter’s turn comes to an end. You can move, use skill or a an item because of this system. Remember, that some skills can immediately end a turn of one of your allies. After all these actions, you will (probably) be able to move your character once again.
What we’re working on right now?