Hey! Here’s our first devlog with Alder’s Blood played in the real-time. As you can see, we did it in a video form. We hope you’ll like it! Remember – this is a very early build. Please, be understanding in terms of quality of this video, we will get better soon.
This time we will talk less about the backstory of our Hunters; it is time to tell you more about the creation process.
In the beginning, Occultist was ment to be greatly inspired by the appearance of the nobles from the Polish–Lithuanian Commonwealth from the turn of XVI and XVII centuries. If you are Polish, or you’re into Polish culture and history, you’ve probably heard of Pan Twardowski. You’ve got +100 points of awesomeness, if you’ve already noticed the similarities between Pan Twardowski and Occultist.
If you did not – Pan Twardowski was a Polish nobleman, who made a pact with the devil. In the end: he was smart enough to fool the devil and save his soul. Twardowski was a kind of sorcerer and an alchemist. I liked this concept very much, so I decided to form our new Hunter this way.
So, we had the basis: a nobility costume, XVII century, Poland.
Hi there! My name is Adam Waleszyński and I’m doing sound and music for Alder’s Blood.
In the beginning I want to introduce myself a little bit.
I’m a guitarist, composer and co-founder of Warsaw-based instrumental band called Tides From Nebula, in which I played and toured with for the last 10 years.
I never attended to any music school, I never took any lessons. For the last 5 years I was self-educating on music production and partially sound design by doing small jobs for small commercials and documentaries.
And then I met guys from Shockwork Games and happily I became a part of their family. So for the last 18 months I’ve been with them and we finished some small mobile games together as an outside job for someone else. Anyways, time has come to do something which is really close to our taste and our hearts. We decided to make Alder’s Blood, since most of us are really into creepy, dark stuff. So without further ado! Below in couple of words I’ll try to show you my approach to this game.
Do you remember the text about Jaeger, ex-officer, very brave and praiseworthy Hunter? I think this is the right moment to change the vibe a little bit and present someone less noble, someone like Rambler.
Rambler never hid his true nature, which resulted with many friends and many enemies. Peasants were always by his side, welcoming him with open arms, as he never refused to help them fight the beasts that haunted their household.
From the very beggining we knew that we will have different classes of Hunters in Alder’s Blood. In our thoughts, we felt that each one of them should be different than the other ones, expecially in terms like: the character graphic design, set of weapons and a little bit of backstory that can be included in the script.
Let us intruduce you the one of our Hunters, more known as Jaeger.